Assets

We’re exploring how we’re going to store a wide variety of information. Inactive links as you navigate will be fleshed out as we get closer to live release.

  • Rigs – Rigs and working files
  • Rig sketches – Proxy rig level assets for designs we’re playing with. These will rotate in and out.
  • Blackboard – Just stuff we’re playing with and throw up on the site for users to play with
  • Packages – Project packages. Unity package for Morpheus for Unity when ready for example.

MRS

It’s important to note that most of our rigs are setup with MRS – the Morpheus Rigging System. As such, you’re going to want to check out some demos on how to use the system. Here’s one such video:

 

Build Profiles

It’s also important to know that different assets may have different build types depending on how we see them targeted. Some of them will support a range of target outputs.

Our current built target for projects we’re working on.

  • Roll per segment – 1
  • Torso – 4-6
  • Neck – 1
  • No additive scale
  • No squash stretch

Targeted for squash and stretch animation

  • Roll per segment – 3
  • Torso – 2-3
  • Neck – 1
  • Squash stretch
  • Additive scale setup
  • Roll per segment – 0
  • Torso – 2-3
  • Neck – 1
  • No additive scale
  • No squash stretch