Template Driven Rigging System
- Proxy geo creation from rigBlocks to save modeler time
- Build Profiles – One template, multiple build type system
mrsAnimate – Animation UI/Marking Menu for rig interaction
- Control,Part,Puppet,Scene contextual functionality
- Mirroring
- Mode switching
- Resetting
- Toggling options
- Pose System | modified use of Red9’s pose config
mrsBuilder – Rig builder UI
- Manage, add, connect rigBlocks
- Push rigBlocks through build states
- Generate puppet mesh
Quality of Life
- Display layer setup per asset
- Sets – QSS sets puppet, each part, Bake, Delete
- Clean Hierarchy setup
Tech
- Controller Support | pickwalking, parallel targeted
- Joint Tags | Maya tagging for better functionality with maya tools
- Joint Based Facial setup being expanding and improved
- Direct joint control with transparent proxy shapes where possible for selection ease
- IK
- Ribbon setup
- Stretch
- Lock mid where possible
- Explicit control of ik handles
- FK
- Mirror behavior
- Unlocked translates for more control
- Segment
- No flip bases
- Ribbon twist setup
- Ribbons
- Reparameterization blending
- Scale
- Scalable controls
- Squash stretch setups | single, both
- Multiple methods | ArcLen, PointDist
- Bank setup
- Full featured foot setup with multiple points of articulation
- Space Pivots – setup for IK controls to have constrainable spaces for those controls
- rigNodes – Blocks buffer all nodes during build to aid in later optimization pushes and clean rig deletion