MRS Optimization

Compendium for MRS Optimization – things we try and those that fail.

Last Update 1.3.2019

Investigating

SpaceSwitch Direct

We have this option off by default because of speed concerns. Need to evaluate.

MRS General

Rig Nodes

  • The buffering is pretty slow on a scene with lots of other stuff going on.
    • May have sped things up with an update 1.3.2019. Check
]

Ribbon

To Investigate

  • Replacing follicles with matrix rivets – https://bindpose.com/maya-matrix-nodes-part-3-matrix-rivet/
  • rebuildCurve nodes might be a noticable hit on the ribbon setups.
  • Possibly use pointOnCurveInfo nodes with percent on?
Josh Burton

[MRS Project Lead | CG Monks] Josh is an animator turned TD who hails from Oklahoma, pre-undergrad in the Marine Corps, animation basics at Savannah College of Art and Design, cut his teeth in gaming and commercials before co-founding CG Monks and more recently the CG Monastery. The Morpheus Rigging System is a culmination of years of R&D and he is now thrilled to see what users can create, collaborate and expand on with this open source MRS platform.