Stuff We Like

To remind us what we’re using when our computers die. This will be updated periodically.

Game Engines

High end 3D game engines that are free to use for indie developers

  • Unity – Our main current build target. Great engine,
  • Unreal – Also looking to expand into


  • Coding
    • Wing – Burton’s go to
    • Sublime – Bokser’s go to
    • SourceTree – Git WYSIWYG app. We use it to link to bitbucket
  • Maya plugins
    • red9 Tools – Their stuff is at the foundation of what we do. Long time fans.
    • ngSkinTools – Skinning tool done right. Hear from a little birdie an update is in the works as well.
    • Shapes – Experimenting with but it’s pretty slick.
    • Animbot – So many great tools for an animator
  • Screen Grabbing
    • Snipping tool | Windows 10 – Nice little screen grabber
    • Camtasia – Not free but a great screen video capture package
  • Comms
    • Discord – Our current go to for chat/vid conferencing
    • Slack – Still a good one, though we dropped it for our internal stuff. Many clients use it.


  • Dropbox – Been using it forever now. It’s great.
  • Freshbooks – Fantastic time tracking/invoicing service we’ve used for years


  • Rigging Dojo – We mentor there and consider them friends as well.

For fun

  • Music
    • Pandora – Great way to find new artists similar to those you know you like
  • Games
    • Star Citizen/Squadron 42 – Been following this one a long time. A tech geek’s game project – been amazing to see the progress they’ve made over the years. We know a thing or two about long burn projects.
    • Ori and the Blind Forest – Beautiful animation, designs, music, backgrounds, story. Can’t wait for the sequel
Josh Burton

[MRS Project Lead | CG Monks] Josh is an animator turned TD who hails from Oklahoma, pre-undergrad in the Marine Corps, animation basics at Savannah College of Art and Design, cut his teeth in gaming and commercials before co-founding CG Monks and more recently the CG Monastery. The Morpheus Rigging System is a culmination of years of R&D and he is now thrilled to see what users can create, collaborate and expand on with this open source MRS platform.